FFXVI PC performance
I'm seeing some people comparing the performance of God of War Ragnarok to Final Fantasy XVI on PC. Apparently, the former runs better, so people are shitting on the latter.
Something that is important to remember though, is that Ragnarok is actually a PS4 game with a PS5 port. FFXVI is a PS5 game. FFXVI was designed in a way where it was very specifically made to be played on a PS5 at 30 FPS so everything they worked on was for that specific target. They really squeezed as much juice out as they could and it might be harder for them to scale that back to run on a PC with similar specs at a higher frame rate. Ragnarok was running on hardware from 2013. I think we can cut FFXVI some slack in that comparison.
However, I will say that the performance of FFXVI is still extremely lack luster. What is on display 99% of the time should not be nearly as taxing as it is. Sometimes the textures are of a laughably bad quality, you are indoors, and there are maybe like 4 other NPCs around and I still can't hit 60 FPS. The battles always run extremely smoothly though when there are particles flying around all over the place so I think it really is indicative of how they balanced and optimized their game around the PS5 hardware exclusively.
They certainly could get the game running much better than it is right now and I really hope they are able to do that. It's just that you can tell the game was still very much optimized for PS5 and judging from how they unnecessarily locked the cutscenes to 30 FPS, I think they did actually intend for the game to be played at 30. One day there will be hardware powerful enough to break through and play this game at 4K 60 without any scaling or whatever but that day is certainly not today, and probably not for another few years at least.