regardless of whatever the programmers or managers of godot say or think, or who they ban from what, the fact remains that it is open source and publicly available. this is one reason why open source is so important, so that the software can be detached from the ones who made it. if this were something like unreal engine then they could simply revoke your license to use the engine if they so desired, but with godot that's not an option. so keep using it if that's what you like to use because it can't be taken from you.