Remake Hill 2 took all the horror out of survival horror. I replayed SH2 yesterday because it had been around 10 years and the difference was night and day. But the "fans" of Silent Hill 2 who say the remake is better have never and will never play the original. I have noticed most normalfaggots won't play a game more than 10 years old.
@Goalkeeper @ChristiJunior I have been playing SH2 Remake recently. Huge fan of the original, in my top 10, possibly top 5. The remake a completely different game. It is worse, but it's so different that I actually struggle to compare the two. So much stuff is moved around, added, etc.
The vibes are completely different too. I don't hate it, but I prefer the original so much more. The remake feels a lot more sanitized, and not from a culture standpoint or anything like that but just overall. It's kind of a clinical approach to survival horror whereas the original feels more emotional.
Silent Hill 2 carries with it a kind of "sad horror" that is extremely rare for the genre. It's not usually outright scary, but it strikes a chord somewhere deeper. The remake's horror gets your heart rate up and makes you feel tense, like a typical horror experience would. It's not necessarily a bad thing, although the design can be a little rough around the edges, but it pales in comparison to the original's atmosphere.
I'm only 5 hours in and just reached the Otherworld in the apartments, but other than the characters looking more ugly across the board (even Eddie doesn't look quite right), it doesn't seem like there is any DEI influence so far. The main things that are changed usually leave me thinking that they are changed just for the sake of being different and trying to set itself apart from the original. I think that, even if you had never played the original, you would notice the difference in quality between things that were and weren't changed because of their pacing and writing style.
If I had to boil it down to scores, I'd personally rate SH2 as either a 9.5 or 10, and though I haven't finished the remake, right now I'd put it somewhere around a 7.5 or 8. We'll see if that changes. But yeah, it makes sense for a curator specifically against any sort of DEI/woke consultants working with developers to not recommend a game they are involved with, regardless of the actual quality of the game or the impact the consultants had.
@DrRyanSkelton @ChristiJunior @rlier23 @Goalkeeper "glorified turn based" is a great way to explain the melee combat lol. It is pretty bad. Gunplay is fine but feels, like I said, extremely clinical. It lacks identity. There's a knee shooting mechanic even, like... Come on.