When the game looks pretty, it really does look pretty. Some of the rendering choices are still pretty unfortunate, with bad ghosting at times, but it is pretty often that I look at some of the actual art on display here and just gawk at it.

@beardalaxy I've seen a lot of people mention all kinds of flaws for FFXV, but I am guessing that FFXVI is better?

@Jens_Rasmussen i've never played ff15. it didn't really appeal to me that much. general consensus seems to be that ff16 is a better game, but a lot of people think it strays too far away from an rpg to be considered "final fantasy." that's the main thing people point out, that and the side quests can seem like padding at points. i can see why people think that, but i have been enjoying them a lot. i think their placement is the only weird thing, they should be during moments of downtime but sometimes they're right in the middle of important story beats.

@beardalaxy >lot of people think it strays too far away from an rpg to be considered "final fantasy."
That started with XIII and became truly true with XV (assuming you don't even look at XIV).

>Poorly timed side quests
Do they expire if you advance the story? I am asking both in terms of completion and ability to pick them up to begin with. Or can you just pick them up and then do them later, when it is more appropriate?
@Jens_Rasmussen @beardalaxy I agree that FFVII was the last, true Final Fantasy

Edit: sry, Jens, misread Roman numerals because I'm retarded, thought you said "this started with VIII"
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@Jens_Rasmussen @DEERBLOOD @TornadoOfTerror @TrevorGoodchild i know ff7 has an option to change it slightly, where the gauges fill up but the action pauses whenever one does so you have time to do stuff.

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