@nihilvt mkw is the only actually $80 game, mitigated by the fact that it was $50 in the console bundle.
Plenty of people are however paying that much and more for "digital deluxe" versions of games with shitty little DLC additions and the ability to play it 3 days before normal buyers, which today means they get an objectively worse experience because shit isn't patched yet.
Also, mkw was built for the switch 1, as was donkey Kong Bananza, but they found that it couldn't run those games the way they wanted it to with the vision they had so yeah, they're on switch 2 instead. Nintendo is still telling some third party developers to target switch 1 and add scaling performance for switch 2, interestingly enough.
I think the first "true switch 2" game we'll see is Kirby Air Riders since it didn't start development until like 2022. It's $70 too. I think the only reason Nintendo made mkw that expensive was to persuade people to buy the bundle instead.
@beardalaxy@gameliberty.club exactly, they could just sell games on the PC but instead they sell glorified smartphones they can control the entire environment and remotely brick devices whenever they want, I'll be damned if I spend another dollar with that company. Zelda isn't even that good anymore anyway
@nihilvt also the original switch is running 10 year old mobile hardware at this point lol, I doubt most of us have not updated anything on our PCs totaling a cost of $450+ over the last 10 years.