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Prior to this the CPU bottlenecks were pretty fucking awful and only singleplayer events ran smoothly. Now it's more than playable.
If you're on Deck it will probably be a different story, but I've tried it there too and it's possible with some success if you tweak the TDP/clock
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Settings used:
Approx XFloat
6 SPU threads
Mega SPU Blocks
Loop detect off
Framelimit 60
Relaxed ZCull
720x576 w/ FSR (set this to 1280x720 if you have a better CPU + GPU)
700 μs Drivery Delay (stability reasons, turn this down if you have a better CPU)
MT RSX off, up to you