@coded_artist Firstly, thanks for recommending BasedMods. It was a great idea, and whoever started it deserves credit.
To me, any game that has a particular demographic(s) in mind, or any artistic vision driven by passion rather than activism, develops for it, and advertises for it, is not a woke thing at all. I like to use the term "freaks" to describe the woke activist mind-set, not people's traits or preferences, as it is extremely twisted. It defies logic, or even dogmatic conviction despite its comparison to religion; contradictions are frequent. It seems more like Machiavellian political warfare than anything coherent.
What else would make a publisher or gate-keeper like Apple, etc, aggressively and arbitrarily censor a game made for mature audiences? And why would it only be certain things, but others are allowed to stay? In addition, who would insert things into a game made primarily for pre-pubescent kids, that have no bearing on them? Who would they demand something like neo-pronouns that haven't existed for thousands of years of human history, and that is used by less than 1% of the population even in the west, be put into a game made for a mass market? Why remove things like "Male" and "Female" from a character creator? It's absurd.
The freaks want it though, and they're in charge. Freaks are not homosexuals, or a race, or anything like that. They are people with an inane set of hyper-emotional wants, and who have somehow taken over large, multinational corporations and their decision making, because for the largest companies, there's never been more apathy to the axiom of maximizing profits, and they're staffed by the "freak" factories that are western university and increasingly, primary education. The companies simply have more (inflated) money than god, and don't give a fuck apparently.
What can save AAA in the future? Independent studios that have a vision of developing something that can compete with a large studio, without falling under the control of a gatekeeper. There would be a snowball effect if one burst onto the scene. Right now, there's lot's of AAA development that can be done with open source tools, but not all of it. There's still chokepoints. AI voice synthesis is a major step forward for a game needing generic dialogue, but things like mocap and a lack of an engine that can compete with things like Unreal which can be expensive. Also, people who are non-woke in the industry are smaller in number, and decentralized. More of them fly solo on projects. Marketing has never been easier though, especially now that Twitter/X is free up some from gatekeepers. You can develop a rep, then you don't need to release with a game gatekeeper like consoles or Apple. But it takes courage, and seed money up front.
If there's ever to be a truly based AAA game studio/publisher with broad appeal that pulls no punches, the way I see it would be some extremely wealthy guy who's tired of woke slop starts a studio, or buys one like an Elon Musk type situation. It was odd to see what the Saudis did with KOF, etc. Wild times.