@supersid333 @coded_artist From what I remember. Most, if not all characters are generally good people, with some dark past. But most of it is not even their fault, and they deeply regret it, and their personal quests involve seeking atonement or acceptance of what happened to them.
They can only be seen as evil, from some bug lover perspective. "Its bigoted to not be eaten by space bugs!". Or a troglodyte "stealing supplies from abandoned house is a deadly sin! just because he turned into cannibalistic fire breathing monster, screaming about burning everyone alive, and dancing on a pile of baby corpses, he just killed, does not mean you have the right to kill him! due process, you Nazi!"
Or maybe they referring to the fact that your ancestors were involved in cult activities, and it makes you guilty by association. Which is funny, because "player" considers it his duty to repair the damage caused by his people.
Even if we're talking about the recruitable units, which can include cut throats, channelers of unholy cursed magic, hardened zealots, and the guy cursed to turn into a fucking monster, any crimes they may have committed in the past would undoubtably still pale in comparison to what unholy tide of evil seeps out of the Darkest Dungeon.