@brokenshakles It would take so very little to add a reflection probe to the mirror prefab to make the mirror reflect the room, at the very least.
Then for the player:
Add a stencil shader to that, to show a mesh only when viewed through the mirror surface.
Finally, a trigger collider checks the players approach, and creates a static mesh instance from the player's skinned mesh (this is built-in to most engines, such as Unity and Unreal, and is used to create trails, pic attached).
I'm not saying it's trivial, by any means.
But when the game costs upwards of $200M, it needs to look a bit better than that.
@coded_artist well, yeah. And I keep telling that to my wife every time she starts bitching about my breakfast beer. She's not exactly a bird person, see
@ThatCrazyDude Birds like bread, and isn't beer just liquid bread?
There's no mystery here.
Here's a song about bread:
https://www.youtube.com/watch?v=J1DAmmROUX8
@Zennagain Those look nothing alike, and doesn't make it much better anyway.
This moron's argument is basically:
We're not spitting on THIS classic painting and the culture behind it!
We're spitting on THAT classic painting and the culture behind it!
I draw, code, and make memes sometimes.