@hj @r000t @matrix True; on one hand I do blame the guy for not getting someone experienced for PR (or at least coaching him), but anyone with passing knowledge about how the industry works could tell that the game was not going to be what the journalists were inferring it was going to be by his statements.
The biggest one was the multiplayer. Making a game massive multiplayer affects essentially every system in a game. If you plan to make your game massive multiplayer, it's not something you casually say in an interview, as an answer to a question, ESPECIALLY not when you have to qualify it as being "unlikely to happen"!