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WTF is this response? I get the reasoning, but 8MB is still kinda low. Seems like bad coding to me :peepoShrug:

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@matrix That's some serious damage control. If people playing an open world game is a certain way causes technical problems, that means the developers fucked up, and CDPR simps trying to justify it is kinda pathetic.
@ChristiJunior @matrix The game shouldn't be crashing or deleting your data at all and it shouldn't be easy to come across glitches playing the game normally. I only remember like one glitch in 100+ hours of BoTW. Glitches happen, but they shouldn't negatively impact your experience.
@matrix Mfw I remember in FL3 and FL:NV picking everything that was on the ground and other containers to stack them in a specific container that way the saved gamefile size was reduced by 50% and loading was fasted.
In the end the save went over 60Mb.
Idk what's happening inside cdprojeckt but I blame diversity.
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