Holy crap Starfield is GPU heavyhttps://www.youtube.com/watch?v=ED8qYuyXpD0
@newt It's not reasonable to compare a linear static game and a open world game with a day and night cycle
@newt because in a static linear you can prebake GI and the smaller scope of levels and lower interactivity gives more room for optimization, it also makes testing easier
Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.