Alright, ClayWonder, the Claymates level editor is almost fully how I wanted it to be
Attained the "daily" Claude limit, which is what, about 25% of the week? And I was able to do this much
Features:
-Fully working visual Mario Maker like editor
-Platform/Cloud paths
-Can edit the overworld and levels
-Can edit the boss rooms, bonus rooms, pinball room, Mode 7 bonus room (This needs more work for this one)
-Play test level function
-Play test from here (mouse cursor) function
-Edit the level's rectangle size
-Level tiles limit, which then upgrades the rom size as needed
-Tileset and palette selector
-Editing the Worlds and Levels name with corresponding intros that works, including restoring the World 1 intro "Welcome to America" that went unused
-Save project, build rom and save IPS patch
-Overworld screen limiting thing object
-Boss warps
-Selection and copy/paste
Enhanced features:
-Skip game intro
-Add new worlds and rooms
-Saving and file select screen (In progress)
-Add unique Pinball bonus level per world
-Add unique Mode 7 Bonus level per world, should automatically detect how many tiles there are (Still a work in progress)
Planned:
-Secret warps
-Naming the other half of the objects
-Doors and teleporters location to make it really easy on the editor (In progress)
-Tileset editor to mix and match and perhaps add an entirely new tileset to the game, along with a palette editor
-Music selector (Claymates uses a special driver for music and I'm not sure I can just simply insert other songs from simple SPC )
-Put it on Github