@matrix Yeah. I'm enjoying a lot of it, but it really feels unfinished in a lot of ways, and not just because of all the bugs. Enemy AI needs a lot of work, NPC AI is practically nonexistent and extremely rudimentary, driving AI seems to follow predetermined routes almost exactly and can break pretty heavily if you knock them off track, cops and wanted levels might as well not even exist. The entire crafting/upgrade system feels like it was thrown in last second without being tested at all considering how utterly useless it is.
I haven't played the Witcher games but I've heard the gear level system in 2077 works similarly to Witcher 3's. I want to say it feels completely untested and feels like it was poorly grafted on at the last second, but since the Witcher games have the same issues with gear progression, I'm going to assume it was intended to be like this, for some inexplicable reason. You might find a legendary super special unique katana custom made for the elite bodyguard of one of the wealthiest and most powerful people on the planet, then fifteen minutes later after a level up or two, kill a random mugger on the street and discover the ordinary chefs knife he was using is somehow more powerful than that legendary katana.