"Fires of Kelowna" Updated to v 0.148.8
https://gitgud.io/japananon/fires-of-kelowna/-/releases/v0.148.8Several small updates based on feedback:
・Item selection is now mapped to mouse scroll wheel as well as "Z" key
Reduced the volume of gas pump explosion
・Bullet is properly deleted on collision with gas pump, preventing multiple explosions
・Fixed collision behavior for Enemies, and improved reaction to impassable barriers
・Changed map design to more clearly delineate level borders
・Changed sprite for Injured to look more like people and less like leaky garbage bags full of blood
Sadly mouse pointer capture was not possible, or at least not in any way I can figure out.
Player speed remains unchanged because adding a sprint requires increasing enemy speed to maintain game balance, in which case it makes more sense to increase the base speed. Unfortunately, that just decreases player reaction time, so it might make things more difficult than it needs to be.
I may simply increase speed for Player and Enemies in a future update if I feel it's enough of an issue.