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⚰️ Tomb 2.11 is out!

Better defaults, improved support for cloakify bug fixes and more... ⬇️ 🧵

dyne.org/tomb

Hey rat punchers, Shattered Pixel Dungeon v2.5.0 is getting very, very close to being ready for beta. Sorry for the delay, but there's a few additions over what I was originally planning for this update that have made it take a while.

One of those additions is region splash arts during the game's loading screens! After teasing these all the way back in 2023 they're now ready, and will release with v2.5.0!

#indiedev #gamedev #roguelike #screenshotsaturday #pixelart

The migration to @Codeberg is now done ! 🎉

All the repositories are mirrored to github and all the CI have been updated.

Next versions of the libraries will be on mavenCentral.

Thanks @nlnet for giving time to do these small but important tasks 🙏

#UnifiedPush

This week's donation went to Sebastian Krzyszkowiak also known as "dos1". He's a developer who contributes to the Librem 5 for Purism as well as various FOSS games and a multitude of other projects.

He has a website here:

dosowisko.net/

Their code is available on Github and Gitlab:

github.com/dos1

gitlab.com/dos1

He has a page on Itch with their games:

dos.itch.io/

He has a presence on Mastodon:

social.librem.one/@ dos

If you wish to help his work financially he accepts donations through Github, Liberapay, Paypal, Itch, and others:

dosowisko.net/donate/

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