Apparently, the Zelda Minish Cap decomp is almost done. There are even some interesting discoveries like how the game actually uses 3D hitboxes despite being entirely in 2D.

zelda64.dev/games/tmc#have-you

@xianc78 Doesn't it have a cape item that lets you jump? I wonder if that's related to the hitboxes.
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@galena You wouldn't normally need to use 3D hitboxes though. You can just tell the game to ignore certain collisions when in a jump state. Link's Awakening had the Roc's Feather (a similar item) and it didn't use 3D hitboxes.

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