gamedev 

So, writing a Metal Storm clone is just way to complex for me right now, so I'm working on a vertically scrolling platformer instead (something like Kid Icarus). This is what I got so far. You can disappear from one side and reappear from another.

gamedev 

Added platforms. To stand on. There are also platforms offscreen to prevent the character from falling in the "transition zone" between wrapping to the other side of the screen. Something to keep in mind when implementing an actual level format and level editor.

gamedev 

Implemented a level format and a scrolling camera.

gamedev 

Engine now supports multiple levels.

gamedev 

Level resets when you fall off screen.

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gamedev 

Added spikes.

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