Bloody hell, this is so cool...
I'll try it. (and I know I'll fail)
https://www.youtube.com/watch?v=LosOIFUJKu8
@LukeAlmighty ueh it's cool... kinda... they just fed the video to a geometry nodes system or something like that haha
@hideki @LukeAlmighty I think you could even just do a deform video texture with an array and shrnikwrap
@applejack @LukeAlmighty true you can also displace a plane with the video and then instance the little pins to the plane.
@applejack @LukeAlmighty There you go, you just need to feed the video to the displace modifier and you're good.
@LukeAlmighty @applejack are you placing the pins manually or hwat
@hideki @applejack
Don't ask, I haven't been working with blender for a while.
Also, I was trying geometry editor... Pls don't laugh.
@LukeAlmighty i'll tell you step by step how i did it, thread incoming
@LukeAlmighty add a subdivision surface modifier to the plane, set it on normal and set the level to 5
@LukeAlmighty 5.- under Mapping, i set Extension to CLIP so the image doesn't repeat.
You wll then need to adjust the strenght of the displace modifier so it doesn't affect the plane that much
@LukeAlmighty 7.- Select the plane, go to the Object Properties (the yellow square) tab and under Instancing, set it to faces
@LukeAlmighty 8.- select the pin AND while holding SHIFT select the plane too so you have both selected, the order is important here so select first the pin AND THEN the plane.
Press CONTROL+P and parent the pin to the plane
@LukeAlmighty 10.- if you choose an image sequence or a video, the plane will move accordingly of course
@applejack @hideki
Adding a ghosting effect? I'm not sure I would like to, but it could work.