i'm always like 5 seconds away from never playing another new video game ever again. they're just getting more and more shitty. it's not even nostalgia talking because i can go back and play old games i've never played before and find them way more fun than the new slop that comes out. even if it is extremely refined slop, there's still something missing. even something like baldur's gate 3 which was by all accounts an amazing game did absolutely nothing to hook me beyond the 4 hours i played.

half life, FEAR, and portal are games i have played within the last couple of years i hadn't before. they are absolute gems that are still better than the vast majority of shit that's come out in the past decade.

@beardalaxy
Yes, it is sad, but games are no longer made for people like you. But that's not such a big deal once you get over the initial shock.

The industry is huge, and you have literally decades worth of back log anyway. And you're working now, so you won't be binching games that way anymore anyway.

Although, there is one advice I can give. Learn to play the games for everything they offer. Go on a side quest here and there, and try to not be satisfied with just "good enough". Once you do that, the hours for some games might unironically explode all of a sudden.

@LukeAlmighty >games are no longer made for people like you

ain't that the damn truth. that's why most of the time i find something i really like it's either in a mod, an indie game with a very specific target audience, or a game that nobody else seems to like.

well, modern day developers even say this out loud. they do not make games for people like me anymore because it isn't profitable. it is far more profitable to give slop to general audiences who will eat it up like livestock.

@beardalaxy
Fifa/call of duty was the black pill on that topic. While the gamer culture is still a strong driving force behind sales of consoles, there are two paralel economies to ours.

1) Mobile/facebook moms.
2) Sports games + COD

And these paralel economies are just as insular as you could immagine, they are still huge drivers of revenue. But I don't see that as a bad thing of itself, since both do boost the gaming economy in general. The issue is just, that the entire topic of gaming is insanely convoluted to talk about, since you're covering several cultures.

Ironically enough, I kinda had to accept this while going to conventions. They are THE DEFINITION of culture clash, since it's the ONLY FUCKING PLACE to socialize for young people, no matter if they are gamers like me, trooned out weirdos, or even the Artist chicks. Those are 3 COMPLETELY DIFFERENT CULTURES, all forced into the same place. And it works about as well as London right now :D

@LukeAlmighty @beardalaxy

>I kinda had to accept this while going to conventions. They are THE DEFINITION of culture clash, since it's the ONLY FUCKING PLACE to socialize for young people
That's probably where the problem starts. Two decades ago gaming as a culture was neither precisely defined, nor as monetized and controlled as it is now.
Nowadays this same type of monetization and control has been applied to every social space as well.
Back then you had young people developing their own culture and the gaming industry functioning as some sort of input and tool to do so. Nowadays every social space is heavily shilled and the participants forced to conform to whatever each corporation wants to push at the time.

Independent and open source gaming clubs are the answer.
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@Re_L @beardalaxy
> Independent and open source gaming clubs are the answer.

I am listening

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@LukeAlmighty @Re_L luke you're literally a part of one already xD GAME liberty dot CLUB

@LukeAlmighty @beardalaxy

Nothing too grand, just people enjoy playing together without the need for these centralized platforms. As mainstream games get sloppified even further, that's all that will remain being fun.
@Zerglingman has the right idea with his open source gaming club. Can't find the link to the chatroom, if he sees this he'll drop it in the thread.
@Re_L @LukeAlmighty @beardalaxy xmpp-muc: fvc@conference.harpy.faith
It's on hiatus for now; current focus is general lfg channel. That l4d2 group (mostly) isn't in it yet.
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