Been playing hightail for the first time and after around 15ish hours I have to say if an incredibly fun game however it's best features are things that are radically different compared to Minecraft.

If you're going in and expecting it to be similar to Minecraft you're missing the entire point.

Furthermore it's combat system is very engaging.

However you can tell that this is very much an early access game with a lot of promising features I recommend coming back to it in around a year or 2.

Probably the best part of it is due to how many decorations customizations there are for different material it is very difficult to create a bad looking build. Some may not be as extravagant as another but baseline everyone can make something incredibly beautiful even if you don't have an autistic bone in your body like me.

@Mr_NutterButter i'm actually enjoying it quite a bit, but holy fuck the enemy respawning needs to be fixed. it really fucked me over last night and i don't think i'll be playing for a while because of that.

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@beardalaxy I know what you mean they just spawn in randomly constantly for no reason.

I like the idea in Minecraft where enemies spawn based on light level because the player is directly affecting the world but I think enemies just spawn in regardless no matter what you do which is quite annoying.

They don't need to copy Minecraft one for one but some kind of enemy totem or Ward to stop enemies from spawning in a certain areas would very much be appreciated.

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