I hate snipers so much that I created hostile architecture to punish those rats.
I made it so generally if your on a corner there will be something elevated to raise the sniper up and a wall behind them, and generally a light background behind them, so it's incredible easy to spam them out or to see them quickly.
A running theme in my story is a complete denial of letting something go or an ending.
But in this brutal reality everything comes to an end and characters just refuse to accept it but I'm conflicted as I am in real life if the characters should fight against it or should fully embrace it in a depressing tone.
#nobot Psychological Operations Needs Specialist