Very rarely i go back to a piece i made unless it's to improve something. This time i remade the hair because, while the old one had a good overall shape, topologically was a pure mess. #blender
cc @Reinhard
@hideki It looks way cleaner now. Though the top needs some work as you lost some volume up there at the top where the strains should meet. As a result the silhouette looks slightly different now.
@hideki It's interesting to see how you modeled a lot more with subdivision in mind to put things into place compared to my latest model.
@Reinhard That's nice!
Yeah, they say it's a sin to model with subdiv enabled, but since i don't plan to animate or export the models to another software i just said... eh
@Reinhard Sure, i don't have the version with the new hair here at work, but the old files have the same face, i didn't changed that.