@LukeAlmighty
A lot of games have too much screen clutter. I wouldn't be surprised if the excessive use of visual effects fatigues the eyes faster than a game from late 90s, early 2000. Whenever I play something modern, I can't help but scream internally at the fact that devs didn't need to make pickups shine/glow for you to be able to see them in the environment.
@LukeAlmighty
I honestly didn't know anything about this game. I searched for some gameplay after you mentioned the "pixel-finding in the dark". This single frame is a perfect representation on why your eyes hurt.
Mostly dark environments, but the second you do something, you're exposed to blinding bright visual effects, in the middle of the screen, the exact place your eyes are focusing. But the flash goes away in an instant, before the eyes have time to adjust. Only for you to shoot the gun again, and assault your eyes again.
This constant change between dark and light is what's straining your eyes.
@alyx
So, if I put gamma unusually low, it should get better...
🤔
@LukeAlmighty
It might help. Even just upping the brightness, so that the dark isn't as dark anymore, could help.
@alyx
Yeah, decreasing the gamma seems to help a lot.
While 95 percent of games do benefit from the max brightness, this one got hit hard. (also, older monitors didn't have this problem when I think about it, since they were dark as hell)
@alyx
Yeah, and I think this just made my hate of day-night cycle 10 times worse.
@alyx
Also, deep rock does have pure whites as well as requiring you to be pixel-finding in the dark. So, there's that.