here's the work i got done today!
1) squashed a bug where it the game treated the forest paths like ice puzzle tiles so you'd just slide across them
2) finished the quest where you give a skeleton a proper burial
3) made sure the quest finishes when you're done with it, had to fix a bug there as well
not pictured:
4) implemented the skeleton pun system into the character in the world instead of just his key item
5) added an alternate ending to the quest
6) fixed a bug with the shield around the mansion in pic 1 showing fences instead of a dark force
7) fixed a bug where going into a certain area from the world map would transfer you twice, causing two loading screens instead of just one
8) removed a possible ending from a quest because it seemed needlessly depressing, i've been thinking about that for a while now