@icedquinn That's the plan.
Might not get as far as an oct tree, as that's more for rendering using ray marching if I understood correctly, and not for mesh generation, could be wrong though, just dipped my toe into it.
@icedquinn Now that is a good term to be aware of, thanks!
Kinda hard to find materials on this topic, so that could help me quite a bit.
it was necessary for sculpts because the sculpting is basically a repeated process of subtracting or adding spheres