Today, FFVII is as old as Pong was when FFVII was released.

Follow

@beardalaxy how is that even possible smh

· · Dashboard FE · 1 · 0 · 1

@hideki I didn't get a PC capable of playing anything beyond half speed N64 emulation until I was 19.
Hadn't played portal until last year and I just barely beat portal 2 and half life last month.
Just never got around to it until now lol. It's wild though, nobody else in my house has played half life either.

@beardalaxy i don't know if you say it as a joke or not, but N64 emulation sucks atm, HL2 runs fairly well even on 10 year old computers.

I remember playing ocarina of time on a shitty-by-then’s standards PC in like 2001. There was a lot of HLE fuckery and special support for it, but it worked and was playable!

@ademan @beardalaxy some games still run better than others, last time i checked Project64 still had graphic problems to run Banjo Kazooie for example, it's playable but there's issues.

@hideki @beardalaxy >N64 emulation sucks atm
If only emulation wasn't filled with so much drama faggotry maybe they could focus a little bit more on optimizing the shit out of old N64 games like Kaze Emanuar does with Mario 64 :marioflop:

@hideki @kerosene idk what you guys are smoking but n64 emulation is currently really good. there was a period of time where it sucked and had a bunch of plugins you had to juggle around (and it was often times better to emulate n64 games within dolphin's virtual console emulation), then there was the whole project 64 debacle, but it's been great for years now, check out m64p.

kaze's work was built on the back of years and years of work from plenty of n64 emulator devs and the decompilation project. still very impressive, i'm not trying to dispute that, but to say it's only kaze that's done anything impressive is completely incorrect. the only optimization you can actually use on default mario 64 right now is his audio code optimization. the rest of it is either stuff that mario 64 might need that he knows his mod doesn't, or is otherwise intertwined with other things his mod does, so he'd have to do a lot more work to get it into a retail ROM without causing bugs.

it would be cool to see people fixing up other games and actually releasing the code, but at this point as far as n64 goes, the actual emulation of the console is already pretty good and offers enough enhancements. the main focus of the community seems to be on decompilation projects right now because they'll be able to do more with that than they ever could an emulated game.

i'll agree that there's too much unnecessary drama in that space. comes with the territory i guess. there was drama with cracking groups forever as well and i'm sure there still is.

@hideki it's getting pretty close to 10 years ago that i got my first gaming PC. 2015. back then all i had were office computers without GPUs and pentium processors. maybe i could have run the original half life on it, but i couldn't even run l4d unless i wanted 10fps on minimum settings.

but i'm not saying the n64 emulation was particularly great back then, just that it was something i could barely run. source games were completely out of the question. i was really happy to get my first gaming PC because i could emulate dolphin because i wasn't even able to do that before.

@beardalaxy @hideki >half speed N64 emulation
Playing N64 bomberman with my pals all cramped using the same keyboard on my old-ass computer was peak vidya for me :senkocomfy:

@kerosene @hideki me and my brother used to play some n64 games on his laptop just using the keyboard lol, horrible times but funny memories.

Sign in to participate in the conversation
Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.