@ChristiJunior @meeper @coolboymew @ItsSkyDragonz
>if Game Freak just released a set of turds, one called Pokemon Hard Stool, the other called Pokemon Watery Diarrhea.
They're saving those titles for when they outsource their programming team to India.
@ItsSkyDragonz @ChristiJunior @meeper @coolboymew Did you check out the Construct game engine yet?
@ItsSkyDragonz @ChristiJunior @meeper @coolboymew Just to let you know, the free ones are usually harder and require some programming knowledge. Construct 3 seems to be the easiest engine out there right now.
But if you are making something like Pokemon you could probably try out RPG Maker. It's paid like Construct but it has a free trial.
@ItsSkyDragonz @ChristiJunior @meeper @coolboymew At least it's not a monthly fee unlike Construct 3.
@luke @coolboymew @meeper @ItsSkyDragonz @ChristiJunior Godot requires programming knowledge (either C#, C++, or Python), last time I checked. I'm assuming Sky doesn't have any. That's why I'm recommending ones without scripting like Construct.
@ItsSkyDragonz @ChristiJunior @meeper @coolboymew @luke They're both programming languages. They both derived from the C programming language and are common languages used in game development. C++ is used more in AAA games while C# is used more in indie games.
@Senpai-kun @ChristiJunior @meeper @natsock @ItsSkyDragonz @coolboymew Good luck cramming a full blown RPG on an N64 cartridge.
@Senpai-kun @ChristiJunior @meeper @natsock @ItsSkyDragonz @coolboymew But the GameBoy games didn't have huge 3D worlds. Combine 3D models and a shit-ton of text, and you will have a difficult time cramming that in. There was a reason why all the JRPGs were on PlayStation of Saturn.
@Senpai-kun @ChristiJunior @meeper @natsock @ItsSkyDragonz @coolboymew
*PlayStation or Saturn