gamedev
I'm probably going to scrap this project and work on something simpler. The whole changing gravity mechanic became way to complex. I only got the idea because @binkle suggested a VVVVVV clone and @ItsSkyDragonz suggested a MegaMan style game. I thought I could combine both, but it just got confusing writing code for both gravitational states.
I though instead I could just make a vertically scrolling platformer, kind of like Kid Icarus, but maybe without the RPG elements.
gamedev
@crispytoats @binkle @ItsSkyDragonz I know Metal Storm. I was trying to copy it's mechanics, but programming physics with two modes is difficult.
gamedev
I've been experimenting with jumping in addition to the changing gravity mechanic. I'm not sure if I'm going to include both though.
#gamedev #SFML