gamedev
I'm probably going to scrap this project and work on something simpler. The whole changing gravity mechanic became way to complex. I only got the idea because @binkle suggested a VVVVVV clone and @ItsSkyDragonz suggested a MegaMan style game. I thought I could combine both, but it just got confusing writing code for both gravitational states.
I though instead I could just make a vertically scrolling platformer, kind of like Kid Icarus, but maybe without the RPG elements.
gamedev
@crispytoats @binkle @ItsSkyDragonz I know Metal Storm. I was trying to copy it's mechanics, but programming physics with two modes is difficult.
gamedev
Levels are now loaded from a file.
#gamedev #SFML