In the eyes of an extreme freetard, playing an old DOS or NES game is no different than using Windows 11, Discord, or Google Chrome.

@xianc78 i've seen people like this get really angry when I talk about running DOS on a PC-98 or 486 era PC because even though it's the OS it ran, it's proprietary and none of them understand the point of using an old computer for games.

@PurpCat Nah bro, you should only play free software games like Tux Racer. Proprietary games, including games released for old platforms keep you isolated and helpless.

@xianc78 @PurpCat I bet even fully reverse engineered games are a step to far for freetard purists too.
They forget that older hardware/software typically wasn't really capable of the same sort of spying/telemetry that more modern stuff is- and freetardism on that front is more for ease of modification than muh security.
@RK7 @xianc78 dude some of them blow up if you mention shit like the system3 reverse engineering because WAH WAH WAH THE GAME ISN'T FULLY OPEN no the assets aren't and you gotta buy a game on gog/similar for them but you can run alice soft's old games with an engine clone, also a few of leafs games got opened because they broke gpl with xvid
@PurpCat @xianc78 Ideally yeah you'd have to the source code for everything available and copyright couldn't fuck you over as much, but that's not the world we live in. Like, you don't see freetards insisting you only watch big buck bunny or 1920s silent films, so they're almost capable of getting it
@RK7 @xianc78 the old school ones would actually buy xboxes/playstations for this. I'm not joking, I knew a Mac Enjoyer who had game consoles for gaming after Mac gaming died off in the 2000s (he had lots of Feral/Aspyr/Macsoft ports in big box).

Laugh all you want but there was a time when Macs had ports and the SS1 Mac port was the only one they could find the source code for even!
@xianc78 @PurpCat The 2000s era of mac gaming was kinda interesting ngl. Because not was there the last few big releases for the platform, but half the games were literally just linux games.
@RK7 @xianc78 IMO the Mac gaming sphere died with Intel, and also the fact that you could both dualboot but also Apple in the later Intel era began to block older games from running because of 32 bit and later forcing devs to their own custom API.
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@PurpCat @RK7 The killing of 32-bit support on macOS truly killed whatever was left in terms of gaming on it. Case in point, the only way to play CaveStory on Mac now is to use the nxengine or whatever the SDL2 fork is for that.

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