@bitterblossom @grumpy @scramblecore@nnia.space @prouddegenerate >unless someone is running some op graveyard control
Couldn't be me
@bitterblossom @grumpy @scramblecore@nnia.space @prouddegenerate No idea, haven't played that hard in a long time, I run a little zombo sacrifice/grave but the main focus is on making you discard, can't do your thing if I keep your cards out of your hand. Duress, Dreams of Steel and Oil, Virus Beetle, and a poppet stitcher to buff all my tokens, etc.
@bitterblossom @grumpy @scramblecore@nnia.space @prouddegenerate Yes true, it's hard because mono always has gaps and multicolor has the huge risk of being slow. I have a theory that a colorless deck is best, or mostly colorless with lots of ways to create any mana. Mirrodin is what maked me think that.
@bitterblossom @grumpy @scramblecore@nnia.space @prouddegenerate My first deck was 5th edition goblins, things were so simple back then
i mean OP graveyard control.
you cant do shit if its turn three, youve got two or three lands out, and ive been copying GtU and dropping dark rits and youve barely got ten cards left in your deck. or none.
worse, i might be using faeries or some shit to flash GtU.
i have used this card to annihilate EDH decks in the past. think it was like turn 6 or so and they were out 80 cards...