@futt
Ok...
From the looks of it, It seems, that the first build I played had to be somewhere about 0.14
I will try finding it. Because from what I'm looking at, it seems quite stable.
@futt
It's quite funny when I think about it.
I know shit about game development, but I know, that there are things you can patch, and things, that are just fucked.
If physics is fucked in a physics based game, you cannot fix that. You are just fucked.
https://www.youtube.com/watch?v=Ff4jwqy8iNA
KSP1 seems to have been able to handle MANY rocket parts from the very begining. So no, my memory is not wrong. They are building KSP2 on a fucking sand at this point.
I'll stick with KSP1 + mods, as I suspect a lot of others will.