@beardalaxy
I think the shrines are actually the best example, of just how shallow the storytelling and lore is in that game.
In Botw, you have shrines belonging to one group, each ending with a monk. Ok... The endless ceiling of the shrines implies, that the entire kingdom is on top of some superstructure, that we know nothing about. Ganon as well as guardians and beasts have heavy technological grounding of the same design.
But in the Totk, literally all of these shrines look completely different, are called by name of a different civilization, and all superstructures including 4 divine beasts are just gone. For no reason.
The reskin of shrines was pointless, and visiting the wreckage of each beast would be a great base for more memorable quests. But the sheer disregard shown by ignoring all of this buildup cannot be justified.
@Awoo @LukeAlmighty since they put the zonai in botw to begin with, they likely had planned to expand on them a little bit with an expansion. however, once it ballooned into a full game, they perhaps had to focus on them entirely instead.
like i said, bad call making it a full game. it would have worked way more if they trimmed off everything but what was absolutely necessary and told the story in the modern era. it is painfully obvious that they had an idea that would have worked better as an ADDITION to breath of the wild rather than its own entire game that had to rely on its own merits.
@beardalaxy @Awoo
What do you mean?
Weren't Zonai mentioned a total of... 1 time in BotW, and that being in a location name?
@LukeAlmighty @Awoo there were no physical zonai, but they had ruins all over the southern province.
@Awoo @LukeAlmighty yup i believe so, everyone was thinking the zonai were an ancient hyrule race that were sort of barbarian in nature. that ended up not really being the case? a lot of people thought they were the interlopers. after the whole sky islands reveal for totk, some people took to thinking that they were either ancient skyloftians or that the sky islands were actually part of the sacred realm and the zonai had ascended at some point but were going to be coming back due to the sacred realm merging with hyrule or cracking, something along those lines. that was probably the closest theory, considering they ended up being descendants of gods.
the frustrating thing is that the barbarian set seems to indicate that they did belong to the zonai, back when we didn't have totk. it talks about them being a warlike tribe in faron. but then the zonai actually came around and that wasn't who they were. i mean, MAYBE there were some that ended up being that way? but we only ever see two of them and one is the king (""founder"") of hyrule and the other is a mystic of sorts. not to mention, the zonai weren't even in hyrule for very long... a few decades at most. it's hard to believe they would have split up into tribes and had specific warring ones, unless it was talking about a subsection of zonai warriors who fought against ganondorf.
to me, it's far more likely that the barbarian set is just some random tribe in ancient hyrule that liked fighting. or, hear me out... it's just dumb flavor text because they didn't think that hard about it. they wanted barbarian armor so they just came up with something. it could very well be an issue due to the lack of a lore master or something, where the team tasked with making the outfits just kind of had to come up with crap.
@beardalaxy @Awoo
When it comes to the gameplay, I love the idea of it. It is a broken concept, but it is unique, and simple enough to get normies into designing...
But: I wouldn't have known that if I wasn't always on the internet. When you start the game, it is set up in the most perfect conditions, to make you hate the zonai devices, before you get to a phase, where you can actually use them.
@beardalaxy @Awoo
Damn, I am seriously considering making a ted talk about how impressively bad TotK tutorial was, since it did manage to also make me ignore the fusion mechanic almost completely.
Because, why would you want to merge good shit with something, that breaks in 5 hits?
@LukeAlmighty @Awoo hmm that's a good point, it's all wooden sticks and stuff so it's going to break almost immediately. what i did for the most part was fuse sticks to other sticks to make spears and stuff because spears are super broken.
@LukeAlmighty @Awoo yeah it does require a LOT of tinkering. the sad thing is that by the time you're 30-40 hours into the game, you're not really required to think about any of it much because you have the blueprints and can just make airbikes to go anywhere you want. the fire temple is probably the most complex one in the game, but only if you don't just climb and fly around everywhere. then it becomes the worst one. that's why i said the novelty kind of wears off, because here i am at this awesome dungeon and oh.... i've just skipped the whole thing. in the case of the shrines, at least they really accounted for all the possibilities and if you wanted to cheese something it would often be harder than if you did it the intended way, but especially with that dungeon it really did feel like i was cheating.
@beardalaxy @Awoo
Saw the depths, Nothing good in it, Way too dark and hard... Pass......
It was around the 50h mark, that I did actually unlock the blueprints, and again.... thanks to the internet.
@LukeAlmighty @Awoo i liked the depths for a long time, but it really wore off on me when i was more or less fumbling around in the dark and the only reward for it was zonaite to upgrade battery cells (which i had tons of by then) or really shitty easter egg armors that i was never going to use because they suck. i liked the initial gameplay loop down there, and there were moments that caught me off guard, but yeah it really got old after a while.
and that's my biggest criticism for the gameplay, is that the game is just too expansive for anything to remain fun once you've gotten to the end of the game.
@beardalaxy @Awoo
This meme sold me on the game, and it was ironically enough.... a lie.
I seriously thought, there was going to be a decent weapon crafting mechanic, but instead, everything the merge does is:
change weapon type
add damage
add durability (they seriously messed up with communicating this one)
and....... occasionally add an effect
@LukeAlmighty @Awoo the fact that there is still no durability meter or how much each item will add to durability is criminal. the UI in general is pretty bad, it's clunky and doesn't even loop. i mean, if someone has to make a video about wtf the number on the armors and shields actually means, you've done something wrong. there's this massive equation that goes into it and the number the player sees is kind of like just a guess on how good it is. it's that way in botw too, it's kind of crazy they didn't improve on that whatsoever.
How I see crafting
@beardalaxy @Awoo
> There are hundreds of different combinations
Eye arrow
> No, I mean, each....
Eye arrow
> Come on... Don't you want to know what a star does on a
Eye arrow
@Awoo @beardalaxy
Yeah.... I got to this phase now too.
And if I were to restart the game, it's sad to know I would have best weapons soon exactly because of this.
@LukeAlmighty @Awoo i used a pretty good variety of stuff, i think. the star was a massive letdown. anything water related sucked. most of what i used was either fire or ice. definitely a lot of eyes.
that was until i was ready to stop playing so i just started duping lynel horns. didn't give a single fuck at that point, just wanted good gear to go beat the game with.
@beardalaxy @Awoo
I should finish the goddamn game... -_-
@beardalaxy @Awoo
I got tired of it, after I completed depth exploration, and realized, that exploring the skyes requires an extremely methodical approach, since you cannot know what islands you completed before.
@LukeAlmighty @Awoo a channel the thing people will remember most about tears of the kingdom isn't the story, or the world (because it's more or less just associated with botw instead), or the side quests, or the dungeons, etc.... it'll be making crazy shit to kill koroks with. the building was undoubtedly the main focus of the game and everything else became either secondary or tertiary, to the point of borrowing elements from older zelda games and doing them worse.
@LukeAlmighty yeah, all of the towers, divine beasts, shrines, guardians, anything made by the ancient sheikah... just evaporated. i think there's one ruined guardian on top of robbie's lab and that's it. we got more shit about the fucking yiga clan than we did the sheikah.
I never understood why they dropped the Sheikah stuff and went with Zonai instead.
@beardalaxy