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@NEETzsche @PapaPole @LukeAlmighty @caekislove @dave
I agree. The interesting problem is that you cannot really force experience on yourself just by making your life difficult. At least I don't think you can generally move the difficulty slider up a notch yourself to get more XP; maybe you can engineer it up to a point but it feels somehow like setting the clock 5 minutes back to "wake up 5 minutes early".

Like when parents try to toughen up children by placing hurdles in their way, at the right difficulty to be overcome with appropriate effort. It's training for the real thing.

This is why I oriented myself towards danger as opposed to experience, the latter being an outcome of the former.

I suspect I'm getting into philosophical territory I can't quite handle here. I believe we in fact are saying more or less the same thing.
I know a guy who went through one of the pages of the manual for a leaked 8th console SDK. In it one of the pages about compiler optimizations just said "don't bother using inline ASM or hand optimizing it the compiler knows best bro trust the compiler".
We're only addicted to it because the food industry puts it in everything 😂

My liquid pressure management was absolutely retarded, and I used it in every single powerplant, chem facility etc.

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