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Fun fact:

Draco calls Hermione a mudblood not because she is a muggleborn, but because of her southern-French/northern-Spanish heritage, deeming her as not Aryan enough.

@Ricotta :disputed: Fact checkers have found this claim originated from a far right website, and is patently false.

Those missiles only cost $400k.

Pure tism 

While burning a candle in a glass, I just throw the match right into the candle, so the vax hides them while opaque, and shows them again, when it's transparent.

That feeling when you write an entire long response with your life experience and reasoning only to delete it, because you already realized the other guy is an absolute retard.

@WoodshopHandman @Shadowman311 its less about what can they do and more about why did this happen in the first place. I've made a couple posts about why it happened and how many steps could have prevented it but at the end of the day the government gave these rail lines a blank check and they pushed dangerous freight in cars they shouldn't have. The problem was known, it wasn't fixed. They dragged the problem with them until it became everyone's problem
@Shadowman311 Don't worry everybody, the cancer riddling your 32-yo body is actually the result of you insisting on eating red meat and eggs so often! You should have had crickets, instead!

Metroid Prime full screen static effect texture would require too much memory and GameCube only had 24MB. solution?
texture is generated using the current RAM data which is the game running itself, and it looks like noise. #gamedev

This is easily one of the best, on OG Xbox, Elder Scrolls III would occasionally reboot the Xbox if they ran out of memory. The user would just see a longer then usual loading screen. #gamedev

Katamari Damacy only has support for closed circular paths, so to handle spawn and despawn of falling boulders, they make them travel beneath ground to start point! Also memory efficient. #gamedev twitter.com/JasperRLZ/status/1

In Dead Space menus and UI is all made with particle systems so it can sort during render, glow so that they could place it in-game and be more immersive. #gamedev

Sega Saturn used Quads instead of triangles (the industry norm) for rendering, which is good for 2D but not as practical for 3D, devs had to work around that, so games like Tomb Raider had to be built to support quads on Saturn and triangles on PlayStation #gamedev

In Prince of Persia (1989) animations looked fluid & realistic because @jmechner used Rotoscope. He filmed his brother doing the stunts, took pictures with a camera, had them developed at Fotomat and then traced them, frame by frame. #gamedev

In Super Mario Galaxy when Mario drowns in a swap his hand reaches out, but because of the size of the head devs had to shrink it so only the hand is visible to the player #GameDev

Here's one of my fav, in Zelda: A Link Between Worlds because a true top-down view in 3D would have perspective issues, they purposely tilt the objects, so the perspective looks good to the player from top. #GameDev

In Fallout 3 the Trains are actually a character wearing a train model as a hat. Engine didn't allow for vehicles, so this way they could reuse NPC movement code. #gamedev

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Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.