@FutaFanatic it's a cheat, a trick to fake performance... At the price of latency and quality
@FutaFanatic @DailyBun
I didn't even look into what DLSS 3 did until now. It's hot garbage. It's frame interpolation (which is hot garbage even for video material) but worse, because it has to completely guess the interpolated frame instead of doing an average of 2 distinct frames. The guy does a good job at presenting the tech, but as usual, YouTube compression sucks ass, and you'll probably not be able to fully grasp how hot garbage this is unless you use DLSS 3 yourself.
Nvidia should have stopped at DLSS 2. Fake pixels is still dumb and stupid, but a smarter resize algorithm is still better than playing at lower resolutions and having your screen do the resize, or have the GPU use a biliniar resize.
I don't see how fake frames is better than lower fps, when botched frames can distract you, and take your attention away from what's happening in the foreground to something meaningless in the background.
@FutaFanatic @DailyBun
P.S. Although I approve of previous DLSS as a resize algorithm, I completely disapprove of Nvidia presenting 1440p+DLSS as a way to do 4K gaming. It's simply not 4K gaming. It's just the best frame resize that you can apply to games.
@FutaFanatic @DailyBun
A lie is still a lie, and they should be investigated by FCC or whatever government agency is responsible for this.
If the standard of 4K gaming is applying a resize, then integrated graphics from years ago can do 4K gaming.