@FutaFanatic it's a cheat, a trick to fake performance... At the price of latency and quality
@FutaFanatic @DailyBun
I didn't even look into what DLSS 3 did until now. It's hot garbage. It's frame interpolation (which is hot garbage even for video material) but worse, because it has to completely guess the interpolated frame instead of doing an average of 2 distinct frames. The guy does a good job at presenting the tech, but as usual, YouTube compression sucks ass, and you'll probably not be able to fully grasp how hot garbage this is unless you use DLSS 3 yourself.
Nvidia should have stopped at DLSS 2. Fake pixels is still dumb and stupid, but a smarter resize algorithm is still better than playing at lower resolutions and having your screen do the resize, or have the GPU use a biliniar resize.
I don't see how fake frames is better than lower fps, when botched frames can distract you, and take your attention away from what's happening in the foreground to something meaningless in the background.
@FutaFanatic @DailyBun
A lie is still a lie, and they should be investigated by FCC or whatever government agency is responsible for this.
If the standard of 4K gaming is applying a resize, then integrated graphics from years ago can do 4K gaming.
@alyx @FutaFanatic @DailyBun DLSS3 looks quite good for what it is imo. way better than video smoothing. i think the reason for that is that it is a 3d game that the gpu has direct access to instead of a 3d video, so it can much more accurately predict the next positions of everything on-screen.
dlss is really only useful for one thing, though: raytracing. it's still such a hard thing to run at max fidelity, so you have dlss to cushion that blow. i just hope it doesn't give developers an excuse to stop optimizing their games because the nvidia magic can do it for them.
@beardalaxy @FutaFanatic @DailyBun
Technically the video would be 2D, but I understand what you mean. And you're right. Being baked into the 3D engine is gonna give much better results than trying to apply algorithms after the frame has been completely build. It's why DLSS is much better than AMD's FSR (that you can apply to ANY game you want with a custom build of Wine/Proton under Linux).
But the underlying idea is still stupid. And going by what the reviewer found, you wouldn't want to enable this if you're under 60fps, cause you'll start seeing the artifacts. Rather it's something to use when you're already over 100fps.
https://www.youtube.com/watch?v=GkUAGMYg5Lw
Which is rather stupid and useless. Only people who are that desperate for max fps are gonna be competitive players, but they'll surely disable it cause they really can't afford ANY minor distortion.
> i just hope it doesn't give developers an excuse to stop optimizing their games
I think they're already on that road.
@alyx @FutaFanatic @DailyBun yeah I meant 2d haha! The other problem I've heard is that it increases latency, so it's not really useful for competitive stuff either. I do think the 30 to 60 fps interpolation is passable though.
@beardalaxy @FutaFanatic @DailyBun
Yes, the reviewer does confirm the latency issues. Basically, while DLSS3 gives better fps than DLSS2 or native, it increases latency close to native resolution. Basically you'll be playing at 120fps, but feel like you're playing at 60fps (assuming you have 60 fps native).
>I do think the 30 to 60 fps interpolation is passable though.
Without the tech in hand, it will be impossible for me to tell if I could find it passable or not. Online video would just blur out all the fine artifacts that something like this would put out.
Going by the bigger glitches this reviewer presents, I simply do not have any confidence in this tech. And I've seen too many Youtube interpolated "60fps [insert MCU movie here]" clips to know how weird and awkward interpolation can get.
@FutaFanatic @DailyBun
P.S. Although I approve of previous DLSS as a resize algorithm, I completely disapprove of Nvidia presenting 1440p+DLSS as a way to do 4K gaming. It's simply not 4K gaming. It's just the best frame resize that you can apply to games.