@applejack @alyx yeah i have to force myself to roleplay and just take the roads there and assume that, since my character is a denizen of this world, they would know it better than i would and that's why the marker is there.
i guess the problem with bethesda games is that the PC isn't from the world you play in, unless you specifically choose a nord in skyrim.
i think breath of the wild did a pretty good job balancing quest markers and just natural discovery.
the thing that holds morrowind back for me so much is how clunky it all feels. i could get used to it over time probably but when there are so many other games (that don't have random chances of hitting an enemy right in front of my face) there's just no real reason for me to play it. listening to lore videos or whatever is good enough for me.