The Switch is really showing its age. I've got an over clock on and TotK still lags frequently. There are some graphical limitations that are pretty glaring as well, such as waterfalls being solid.

@beardalaxy The development of must have taken quite a while since by the time it released it was already a generation behind. Or maybe it was to hit that extremely low price.

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@matrix I think it was that Nintendo prioritizes ideas before system power. When the Switch was created, it would have cost a lot more money to get something that performed better in such a small form factor and still maintain a good battery life. Idk if it would even be plausible. It's only just recently that there is even a competitor to it, the Steam Deck, and even that costs more money for the most basic version.

@beardalaxy The Switch uses Nvidia's Tegra X1 which released in 2015 (but I assume Nintendo had it sooner), but in 2016 Tegra X2 got released which has a similar thermal and power profile, but better performance per watt. It would be possible and imo wouldn't require much board changes.
I looked over the specs now and I think I know why as Nintendo has done it before several times.
X1 on top of being older architecture it also uses DDR3 which further lowers the cost. I wouldn’t say they focus on ideas, but that they are great at balancing ideas, quality and price.

Well Steam Deck is kind of an issue of architecture, only now x86 chips got efficient enough. A big company could have built a Steam Deck a while ago, but nobody would buy it because it would be too shit to run anything, so you would have to get game devs to make exclusives and at that point you are better off not doing x86 but ARM, which is the Switch.

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