@matana and about the oohs and ahs, there's a good reason for that. The more voice acting you have in a game, especially one as large as TotK is, the less dialogue you'll get, and the less unique it will be. That's one of the reasons people like Morrowind over Skyrim, because in making sure every line was voice acted they had to scale back the amount of things characters could say. That got even worse in Fallout 4 when they gave the player character a voice. It made characters feel hollow. That's also how you end up with characters repeating phrases annoyingly like "I am sworn to carry your burdens" or talking about the cloud district.
Then there's the problem with file size, of course. TotK is already 16gb and the switch only has 32gb of internal storage. Adding all that audio would start to bloat it pretty quickly, even if it was feasible to accomplish.