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it seems that the longer tears of the kingdom has been out, the less praise it has been getting. people are getting pretty critical of it now, myself included.

i can imagine that a year from now, it will be pretty low on most zelda fans' rankings. then, ten years from now, some 3 hour long video essay called "tears of the kingdom is a misunderstood masterpiece" will come out and change everyone's minds about the game except none of them will actually ever replay it and just think it was actually good.

that's the major test to determine whether a game was good or bad. if you can go back and play it ten years later and it's still just as good as everyone says it was, or you thought it was, if not better. games like ocarina of time, star fox 64, and mario 64 get better with age for me. games like silent hill that i never played until 15-20 years after their original release were just as good as people said they were. i can't imagine breath of the wild or tears of the kingdom falling into that same category, to be honest.

Hewe go yaw awrite so duh Roamin Empire be our home way from home n we chillin dere, my ansessuh's name was Orange Julius Dindulius yahurr, throw some respekkin on his name cuz he be the one who crossed duh Rubkiscube Rivah n sheet, he kilt dat nigga Caesar salad yaw unnuhstan me yet whyboi? :rat_cute:
@beardalaxy nobody is gonna replay an 80 hour long ubi collectathon. You probably do not get many serious second plays of Bethesda games

@DrRyanSkelton my two actually legitimate playthroughs of skyrim were completely different. one time i forced myself to just gun it through the main story and the second time i avoided the main story completely and just kind of stopped when i felt like my character had gone through their adventure. it's unlikely that i'll replay it again, especially because that second time was heavily modded already. it's not like i can do anything else with it at this point.

@beardalaxy It's the same with BotW. Really fun for the first 50 hours when you're actually exploring, but when you find everything then you just see the faults. TotK lasted me 100 hours though. I expect people to come around to it again when the DLC releases too

@Arkana i actually never got far into the botw dlc because i felt like there was nothing for me to do anymore. i had already completed the game 100%. i imagine that, unless the totk dlc brings some REALLY compelling story stuff to the table, i won't play it.

with botw i at least did go 100% (minus all 900 korok seeds, fuck that), but with totk i haven't even beaten the game yet. there's just way too much game there and i'm not hooked into the story enough. i'm right at the end, too, haven't touched it in a month. i got burnt out.

@beardalaxy I did the BotW DLC but didn't do all the shrines. I imagine the TotK one will add a lot of new building parts and hopefully the shrines are more open ended and building focused

@Arkana with a new switch on the way, i'm curious as to what the timeline will be for that DLC. will it release as a sort of "launch dlc" with the switch 2? that would be interesting.

@beardalaxy Yeah I could see them doing a "complete edition" of Smash Ultimate too (Hopefully with some reworked online infrastructure)

@Arkana makes me wonder about mario kart 8 as well, with all of this booster pack stuff. like, the game will be content-complete for only like a year, year and a half before the next switch comes out. will they just port it? or will there actually be a mario kart 9 that comes out and tries to do something so wildly different that it justifies a new game?

the switch 2 is going to be an interesting time for nintendo indeed. it feels like they went all out with a fair amount of franchises for the switch, and it's hard to see where they go from here beyond expanded ports.

@beardalaxy And it's the same game that came out on the Wii U forever ago. They might take a while and release a full new one. I think the Mario Kart team has been focused on that mobile game and the RC car spinoff game, so they might have been developing a full new one too.

Or they will just have it be so all Switch games run on it natively like PS4 to 5 and it's just a hardware update for new games. But knowing Nintendo they will want to add some new kind of gimmick also
@beardalaxy Ten years from now nobody is going to want to replay 100+ hours of open world filler again

@Soma it's been 6 years since breath of the wild came out. i tried to play that one again, and even with a major expansion mod i couldn't bring myself to get farther than finishing the great plateau. i imagine the only way i could play it again would be if i was playing it with someone who had never played it before, so i could see all of their reactions and kind of relive the experience through them.

i did that with kingdom hearts, lol.

@Soma @beardalaxy they'll release "Directed Cut" versions of games that close the world and require a deliberate path through them, so you experience all the same stuff but with carefully prepared difficulty and tension in the story.
@apropos @Soma @beardalaxy So they'll make it into an actual video game?
Sounds cool.
So basically the same thing that happened to Wind Waker and Twilight Princess and Skyward Sword?

@pettanko hmmm, i'm not sure about twilight princess because i never liked that game to begin with. fuck playing as a wolf i wanna play as link.

i liked wind waker a lot when i was a kid and have gone back to play it a few times, the only thing that really drags it down is the damn triforce quest, which is so bad it had to be pared back in the remake. when the game first came out it got a lot of hate, but people seemed to come around later on while still being able to criticize those aspects that do weigh it down. wind waker has an immense amount of charm to it and i think that really helps hold it up.

skyward sword got a lot of hate when it first came out because of the motion controls. people talked about it being really inaccurate. the other point of contention was that you revisited areas a lot. i played the game in 2016 for the first time, so 6 years after its release, and i enjoyed it. the discourse around that one seems to have changed too. the motion controls actually worked really well imo, coming from someone who doesn't usually like them, and the revisited areas were still different dungeons even if they did carry the same motifs. the soundtrack is amazing, the story adds a lot of context, and the character interactions are all pretty good. pretty much the only really notably bad parts are how you have to fight the same boss (the imprisoned) several times and fi is annoying as fuck.

on the other hand, botw and totk were heavily applauded when they first released. botw still is to this day, i'd say even as totk is starting to lose favor. it wasn't anything like wind waker or skyward sword on launch. there are always people on both sides of the aisle of course, but it really seemed like people had it out for WW and SS for a while until other games came out.

ocarina of time had a period where people thought it was bad, myself included. but when i actually sat down and played it again i was pretty astonished at how the game made me feel to play. it's the same feeling i get when i replay wind waker, if not a little bit better. i haven't gone back to play skyward sword again, idk if i ever will honestly. i do know that every time i try to play twilight princess i am bored out of my mind and put the game down when i'm forced to play as a wolf lmao.

I replayed Twilight Princess a few years back and as much as the wolf parts suck the game's pretty front-loaded with them so past a certain point they're not as grating. I think that's the biggest problem with Twilight Princess in general, it starts off pretty boring and gradually gets a lot better.
@beardalaxy This game was far too overhyped, it's crazy.
Fearsome fatty! Not to mention why don't you slip into something more comfortable... Like a coma!
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