@Torgo I hear it's Silent Hill: Homecoming; but don't quote me on that. Maybe Silent Hill 3.
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@rasterman @Torgo this is probably fake, but if not it would probably be for silent hill 2 which is getting a remake.

i'm already assuming that there will be something like this though. the original game already has a warning about the content of the game, but i can't help but feel like they're going to add some context warning like this too.

either way, no matter what bloober team does with the remake it'll never be as good as the original. i don't think it's possible to retain the game's unique feeling any other way. they've already said they are modernizing the combat and the camera so there's probably other shit they are "making better" too.

homecoming already has a black dude in it, i thought. or maybe that's downpour. he's the mailman or whatever. those games get jumbled up in my head.

@beardalaxy @Rasterman The stiffness of SH2's combat really does go hand in hand with the suffocating atmosphere, and the idea of being able to fight and navigate fluidly would diminish the sense of being trapped in a nightmare in place of feeling like a dream warrior.

@Torgo @rasterman i'm most upset about the "camera modernization." anyone who has played sh2 knows that the controls and camera are not bad at all, they've just played resident evil 1 and assume every game with fixed camera angles plays exactly like that.

the fixed camera angles are a way to control the mood and what the player is able to see. imagine you're watching a horror movie and the whole time the camera is hovering behind the main character. it just doesn't work as well as purposefully made shots.

they'll inevitably have to change stuff to make the new camera work, and idk man i feel like they're just going to copy-paste RE2 remake's style even though RE is a completely different game.

@beardalaxy @Torgo @Rasterman basically modern slasher films vs a classic like Texas chain saw massacre being more of an art house film show casing the horror set pieces and situations one can find themselves if caught than a sterotypical slasher

@luithe @rasterman @Torgo i'm honestly super out of the loop when it comes to movies in general these days, i haven't seen a horror movie since that IT remake and i thought it was stupid

@beardalaxy @luithe @Rasterman I did like Hereditary but that one is chock full of very Jewish neuroses so maybe if you're redpilled it can be hard to appreciate the discomforting atmosphere over that. Trying to think of a horror movie I watched after that, and I'm unsure if the Lighthouse counts.

@Torgo @rasterman @luithe i'd say the lighthouse counts. i still haven't seen the whole movie, just some scenes of it, but it seems like a descent into madness. i know the story it was based on and it's definitely horrifying.

@beardalaxy @Rasterman @Torgo I've watch Texas chain massacre the original version from the 70's
Theres like little gore and what gore is shown is is barely shown at all
Though but the way the camera shots are delivered and tone of the movie is what makes it fucking great to rewatch than something like it where it's not very scary besides infants and teenage girls
@luithe @Rasterman @beardalaxy I need to catch up on a lot of old horror/slashers. I've watched a ton of Carpenter but only the first Halloween, and only the first two Nightmare on Elm Street/Hellraiser films.
@beardalaxy @Rasterman A lot of the horror, especially from the late stretch of the game, really did come from what you weren't able to see until it was absolutely necessary to confront or react to. Rotating the bathrooms and hallways in all directions like an action game would really mess that up.

@Torgo @rasterman yeah, the horror in an RE game for instance is a bit more thrilling, whereas in silent hill it's more chilling.

it's the fundamental problem with trying to "remake" something like SH2. it was a product of its time and the people who made it. you can't remake that. trying to do that undermines everything about the experience, it was already perfect, it doesn't need a remake.

@RyokoPilled @rasterman @Torgo what they really should have done is remade silent hill 1 if they wanted to do a remake of anything. that game could get an overhaul completely and still make sense. i think they just went for what could make them the most money, not what game really needed a remake.

it's very transparently them playing catch up to Capcom remaking RE games. pretty much the kind of thing Kojima wanted to do but they fired him for it, retards lol
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