@Torgo I hear it's Silent Hill: Homecoming; but don't quote me on that. Maybe Silent Hill 3.

@rasterman @Torgo this is probably fake, but if not it would probably be for silent hill 2 which is getting a remake.

i'm already assuming that there will be something like this though. the original game already has a warning about the content of the game, but i can't help but feel like they're going to add some context warning like this too.

either way, no matter what bloober team does with the remake it'll never be as good as the original. i don't think it's possible to retain the game's unique feeling any other way. they've already said they are modernizing the combat and the camera so there's probably other shit they are "making better" too.

homecoming already has a black dude in it, i thought. or maybe that's downpour. he's the mailman or whatever. those games get jumbled up in my head.

@beardalaxy @Rasterman The stiffness of SH2's combat really does go hand in hand with the suffocating atmosphere, and the idea of being able to fight and navigate fluidly would diminish the sense of being trapped in a nightmare in place of feeling like a dream warrior.

@Torgo @rasterman i'm most upset about the "camera modernization." anyone who has played sh2 knows that the controls and camera are not bad at all, they've just played resident evil 1 and assume every game with fixed camera angles plays exactly like that.

the fixed camera angles are a way to control the mood and what the player is able to see. imagine you're watching a horror movie and the whole time the camera is hovering behind the main character. it just doesn't work as well as purposefully made shots.

they'll inevitably have to change stuff to make the new camera work, and idk man i feel like they're just going to copy-paste RE2 remake's style even though RE is a completely different game.

@beardalaxy @Rasterman A lot of the horror, especially from the late stretch of the game, really did come from what you weren't able to see until it was absolutely necessary to confront or react to. Rotating the bathrooms and hallways in all directions like an action game would really mess that up.
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@Torgo @rasterman yeah, the horror in an RE game for instance is a bit more thrilling, whereas in silent hill it's more chilling.

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