@LukeAlmighty x being on the left and y being on the top makes so much more sense than the other way around because they're on the axis they represent that way. Soul Calibur uses X for horizontal attacks and Y for vertical. Many 3D games use Y to jump. Nintendo's layout is the fucked up one even though it came first.
@LodedDiaper @beardalaxy
I think, that since PS2, there was a grand total of 2 advancements in gamepad controls.
1) gyro aim
2) gyro aim button. (could be capacitance on the stick)
@LukeAlmighty @LodedDiaper the dualshock 4's TouchPad is actually pretty cool. Not many games used it for more than a button but using it with PC games is very nice. I like how Blacklight used it for taunts as well, you could map 4 taunts to the different cardinal directions you can swipe.
There's been regression with Nintendo not having analog triggers though for some stupid reason. HD rumble is more important I guess
But not much innovation needs to be done on controllers now, which is why most added features end up just feeling like a gimmick. Have you seen any games that use the DualSense's heart monitor? xD
@LodedDiaper @LukeAlmighty unfortunately you can't buy the fucking game officially though lol