the games industry is waaaaay too focused on "realism" and it takes away from it actually seeming real, funny enough. there's a certain style you have to achieve to trick someone's brain into glossing over inaccuracies, but when you just go all in on the realistic stuff then your brain picks up on it way more.

especially with all of the techniques devs use for various things... they end up looking really bad in motion and you focus way too much on them. it ruins the immersion. i'll take purely rasterized lighting that's really good over ray-traced reflections that smear everywhere when you turn the camera any day.

@beardalaxy I miss baked in lighting and cubemap reflections so much it's unreal.
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