Follow

Resident Evil Requiem Review (10/10) 

There are some very small nitpicks I had with this game, like extremely small, but I felt like rating this game a 9.9/10 was just being petty. It's a 10/10 for me, for sure.

The graphics are amazing. The sound design was fantastic. Grace and Leon's gameplay were both phenomenal for entirely different reasons. I loved the story. The acting was great.

They completely fixed the vast majority of issues I had with RE8. The action was in third person and the horror was in first (by default, and I would recommend keeping it that way). No segment felt like it dragged on for too long. Resource supply was perfectly balanced, even when I was worried it wouldn't be which rides that line so well. My BIGGEST complaint would be that there is no FOV slider, and if that's the worst thing about the game you know you've got absolute gold on your hands. I get that it is a stylistic choice so you feel more claustrophobic and stuff but if I were playing it on my monitor instead of my TV I don't think I would have been able to play for very long intervals.

Some might find Grace to be a bit annoying, but I found her endearing and by far the most "human" protagonist an RE game has had so far. She's not a badass by any means. Even before and during the "traumatic hotel incident" when she was a teenager, she is shown to be quite the oddball, to say the least. That only gets exacerbated when we see her going through crazy shit as an adult. I like her! Her gameplay is reflective of her not being a badass at all and I think they did a great job with it.

In contrast, Leon is as badass as one can possibly get. He kind of reminds me of Dante. Capcom knows how to make 'em, that's for sure. I preferred his gameplay segments to Grace's, but that doesn't mean I hated Grace's at all. I'm just more of an action gamer than a stealth one. I actually died more in Leon's segments, funny enough. In Grace's, there were a lot of times where I felt so much tension and even genuine fear, which is very much welcome as I felt none of that during RE8 whatsoever.

There are a few parts in the story that feel a little bit nudged in the direction of making an interesting gameplay moment, but that's still getting into nitpick territory I think because it's hard to blame a game for being a game. I can imagine some people pointing out things that seem like bigger plot holes but I don't think they are... there are multiple layers of conspiracy going on in the story with characters believing things that aren't true in actuality. Things are not what they seem on the surface at all. I don't want to spoil anything but if you play it for yourself maybe you'll know what I'm talking about there.

On top of everything else, this really did feel like an homage to all the previous Resident Evil games. You had the ever-expanding layout of a key location from the original trilogy, the over-the-top action of 4-6, and the more overtly horror-centric first person design from 7 and 8. All jam packed into one game in a way that felt really good the overwhelming majority of the time.

I was kind of stuck between giving this a 9.5 and a 10, but I just couldn't find enough wrong with it to warrant taking off that much and I don't really like grading things with such precise decimal values. I leaned more towards 10 so I decided that's what it would be. I think it's completely deserving of that. My favorite RE game by far, all things considered. I still think RE7 was way scarier, and the bosses from RE8 were a lot more involved, but there genuinely is not a lot to complain about here.

Due to how much stuff from the older games this has in it I honestly forgot SO MUCH it was embarrassing. I thought Natalia was in RE2 instead of Sherry because of a mod I saw that switched them, I forged an entirely different Kendo cutscene in my head, I got Claire and Jill mixed up... I feel like I'm going senile. Then I have to remember it's been 7 years since I've played RE2 Remake and way longer than that for the others. Revelations 2 really came out over a decade ago. So much shit has happened in my life since then man, the mind is a fickle thing.

It's going to be really hard to top this game for me this year. I want to be optimistic about Pragmata, but I don't have THAT much optimism about it. I think it will be a good game but not quite to this level. If there are Star Fox and Zelda games actually coming out this year, per the leaks, and they are done well then those *might* take the cake. RE9 just feels very much like a generational game though, and I'm extremely glad I played it. Will be doing another playthrough at some point for sure.

Plus, I mean... come on. MILF Sherry.

How hardware demanding is the game, you think? I suppose there's no way it could be played on a Steam Deck?

@Jens_Rasmussen i mean, there's a switch 2 port. i feel like you'd be able to get it running on a deck relatively easily but you're definitely gonna' have to sacrifice the visuals, obv.

@beardalaxy @Jens_Rasmussen >switch 2 port
why would you buy a switch2 qnd not buy only switch 2 games

re: Resident Evil Requiem Review (10/10) 

@beardalaxy The gaming community really has been conditioned well if a 6/10 game is a 10/10 now. :cat_laugh:

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @beardalaxy
>Resource supply was perfectly balanced
too much insta elite enemy kill item
>No segment felt like it dragged on for too long.
literally an hour long tutorial, cinema slop walking segments and huge amount of cutscenes, let alone Grace's segments
>I loved the story
fucked up existing resident evil lores, the most severe is making the main evil umbrella guy a "oh im actually sorry what i did" bullshit
>I found her endearing and by far the most "human" protagonist an RE game has had so far.
im sure he loved a woman constantly whining in your ear during gameplay while she supposed to be an fbi agent and somehow she was alone on the field
>Due to how much stuff from the older games this has in it I honestly forgot SO MUCH it was embarrassing
how about the fact that they removed the green and red plant combination that was literally one of the main mechanics of almost every single resident evil game cause the devs though people nowadays are to retarded for this mechanic

damn the standards are so fucking low nowadays... no wonder that modern videogames are shit now :kek_pain:

re: Resident Evil Requiem Review (10/10) 

@Yako @Immahnoob i am the man with the worst opinions on fedi

re: Resident Evil Requiem Review (10/10) 

@Yako @Immahnoob i'm too normie for fedi and too fedi for normies that's how it always has been and probably always will be

re: Resident Evil Requiem Review (10/10) 

@beardalaxy @Yako Bro, neither fedi nor normies would actually claim Grace is a good character.

re: Resident Evil Requiem Review (10/10) 

@beardalaxy @Yako @Immahnoob many such cases.

Woe is to have to hide your power level from normies but not being schizo enough to have clout in fedi.

re: Resident Evil Requiem Review (10/10) 

@Yako @beardalaxy The story can't be bad because it's campy, it's Resident Evil, bro! No, bro, campy is when Chris punches a boulder to throw it like it's cardboard or Leon parrying a 10 ton tyrant with his axe, that's campy, not this shit writing. Zesker having like 2 minutes of screentime to just die like a little bitch after injecting himself with a random serum he didn't know for sure what it was is peak writing. Victor needing Grace but putting her in a million different dangerous situations with the huge possibility of being infected too when we all know she's an incompetent retard is peak writing. But damn, what about all those memberberries? Literally picking up every boss from every other game and soypointing "MEMBAH? MEMBAH BOSS? MEMBAH?".

Grace's sections being STEALTH with STEATLH KILLS of all things, something Resident Evil shouldn't ever be about with 99% corridors so you can't actually avoid zombies properly is peak gameplay.
How about melee being a chore and useless beyond just parrying?
Or the constant yellow paint, otherwise you're too retarded to find things?

How about the lack of Mercenaries? How about downgrading lickers to common, useless enemies that even Grace can kill?
The only good sections of the game were Leon's, but he was so watered down, they didn't even try with his one liners, and all the "memberberries" and the wanting to make him have PTSD after ALL he went through? Can we stop making everything The Last of Soy?

If you really want to play a Resident Evil game that beats Requiem in every regard, just play RE4.

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @beardalaxy i miss the times when "dumb writing" meant making very cool looking and funny scenes :kek_pain: og res 4 was dumb yes, but at least it was actually fun where the cutscenes looked cool af and they were really short, and it didn't actually destroyed previous lore on the level as res 9

re: Resident Evil Requiem Review (10/10) 

@Yako @beardalaxy "A-at least the g-game w-works!"

They also censored Grace's tits, we don't even get that. But hey, it's Crapcom.

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Yako sorry i promised myself i wouldn't argue about shit online anymore if i could help it. i guess you'll just think i have shit taste forever, whatever. not like plenty of people don't think that already anyway.

the game's got a 96% positive rating on steam and a 9.4 on metacritic though. don't think i'm in the minority on this one like i might be for other games like SHf or DmC (or, on the opposite end of the spectrum, my dislike of souls games).

i think RE9 is a damn good game.

re: Resident Evil Requiem Review (10/10) 

@beardalaxy @Yako "Everyone else likes slop, bro! There's nothing wrong with slop, bro!" RE9 is not a bad game, but to think it's a masterpiece? You have to be retarded.

What you're seeing in those scores is people that played for like 2 hours and dropped the game and forgot about it. We have many of those "fans" now.

re: Resident Evil Requiem Review (10/10) 

@beardalaxy @Yako Fucking Marathon has a "very positive" score on Steam. :cat_laugh:

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Yako okay now you're just making shit up. the vast majority of people reviewing the game, positive and negative, have a substantial amount of playtime in the game. a lot of them have at least two playthroughs worth. come on now. calling me retarded for loving a game a lot is kinda lame.

i don't know anything about extraction shooters and they're not my type of game so i'm not going to judge marathon. it could very well be that it's a decent enough game for people who want to play it, but that group of people is a bit more niche. content creators already decided they hated the game so i'm sure that didn't help it either, given how communities like that tend to act as quite the hivemind. something like that still could be successful if the development resources are allocated correctly but i don't think that's going to be the case with marathon.

re: Resident Evil Requiem Review (10/10) 

@beardalaxy @Immahnoob
>content creators already decided they hated the game so i'm sure that didn't help it either
yes cause it looks disgusting and shit and turned out it plays like shit too so they were right about that. you don't need to taste shit if it looks like shit and smells like shit

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Yako @beardalaxy Even re5 beats requiem tbh

re: Resident Evil Requiem Review (10/10) 

@Blue @Yako @beardalaxy Dude, any Resident Evil pre 7 beats this shit, RE9 is literally all the previous Resident Evils combined but made worse. It's a 6/10 game and mostly a cashgrab, that's all it is.

Gaming will never recover, honestly. This is what happens when casuals get into your hobby, it's the same old story. And it's clear that current gaming is just pure garbage, because the moment I play an older game, I'm having fun again and I immediately see we had it so much better.

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Blue @beardalaxy
>any Resident Evil pre 7 beats this shit
and what about 6 tho?

re: Resident Evil Requiem Review (10/10) 

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Blue @Yako @beardalaxy that's why I only play indie games made by some schizo/autist solo dev

re: Resident Evil Requiem Review (10/10) 

@Suzu @Blue @Yako @beardalaxy What have you been playing lately that fits the description?

re: Resident Evil Requiem Review (10/10) 

@Suzu @Blue @Yako @beardalaxy I've literally been playing Kohan. :cat_laugh: Finished the campaign for Kohan 1 and its "expansion" and I'm starting Kohan 2.

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Blue @Yako @beardalaxy Erannorth Renaissance.
It's an RPG made by an autistic Greek guy. I may have posted about it a while ago.

re: Resident Evil Requiem Review (10/10) 

@Suzu @Blue @Yako @beardalaxy :awoo_what: I'm literally the dude that told you about Erannorth, Suzu. I pirated it before you and I told you how autistic it is.

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Blue @Yako @beardalaxy Was it you? I honestly can't remember where I found out about Erannorth Chronicles (this is the older game, which was an openbox deckbuilder).
Erannorth Rennaisance is the newest one from the same guy.

re: Resident Evil Requiem Review (10/10) 

@Suzu @Blue @Yako @beardalaxy Yeah, we talked about Erannorth Chronicles, and I was telling you that I was annoyed that the pirated version was so old. :cat_laugh:

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Blue @Yako @beardalaxy you don't like 7?

re: Resident Evil Requiem Review (10/10) 

@zeroraining107 @Blue @Yako @beardalaxy Didn't play it so I'm not making comparisons.
Sign in to participate in the conversation
Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.