Resident Evil Requiem Review (10/10) 

There are some very small nitpicks I had with this game, like extremely small, but I felt like rating this game a 9.9/10 was just being petty. It's a 10/10 for me, for sure.

The graphics are amazing. The sound design was fantastic. Grace and Leon's gameplay were both phenomenal for entirely different reasons. I loved the story. The acting was great.

They completely fixed the vast majority of issues I had with RE8. The action was in third person and the horror was in first (by default, and I would recommend keeping it that way). No segment felt like it dragged on for too long. Resource supply was perfectly balanced, even when I was worried it wouldn't be which rides that line so well. My BIGGEST complaint would be that there is no FOV slider, and if that's the worst thing about the game you know you've got absolute gold on your hands. I get that it is a stylistic choice so you feel more claustrophobic and stuff but if I were playing it on my monitor instead of my TV I don't think I would have been able to play for very long intervals.

Some might find Grace to be a bit annoying, but I found her endearing and by far the most "human" protagonist an RE game has had so far. She's not a badass by any means. Even before and during the "traumatic hotel incident" when she was a teenager, she is shown to be quite the oddball, to say the least. That only gets exacerbated when we see her going through crazy shit as an adult. I like her! Her gameplay is reflective of her not being a badass at all and I think they did a great job with it.

In contrast, Leon is as badass as one can possibly get. He kind of reminds me of Dante. Capcom knows how to make 'em, that's for sure. I preferred his gameplay segments to Grace's, but that doesn't mean I hated Grace's at all. I'm just more of an action gamer than a stealth one. I actually died more in Leon's segments, funny enough. In Grace's, there were a lot of times where I felt so much tension and even genuine fear, which is very much welcome as I felt none of that during RE8 whatsoever.

There are a few parts in the story that feel a little bit nudged in the direction of making an interesting gameplay moment, but that's still getting into nitpick territory I think because it's hard to blame a game for being a game. I can imagine some people pointing out things that seem like bigger plot holes but I don't think they are... there are multiple layers of conspiracy going on in the story with characters believing things that aren't true in actuality. Things are not what they seem on the surface at all. I don't want to spoil anything but if you play it for yourself maybe you'll know what I'm talking about there.

On top of everything else, this really did feel like an homage to all the previous Resident Evil games. You had the ever-expanding layout of a key location from the original trilogy, the over-the-top action of 4-6, and the more overtly horror-centric first person design from 7 and 8. All jam packed into one game in a way that felt really good the overwhelming majority of the time.

I was kind of stuck between giving this a 9.5 and a 10, but I just couldn't find enough wrong with it to warrant taking off that much and I don't really like grading things with such precise decimal values. I leaned more towards 10 so I decided that's what it would be. I think it's completely deserving of that. My favorite RE game by far, all things considered. I still think RE7 was way scarier, and the bosses from RE8 were a lot more involved, but there genuinely is not a lot to complain about here.

Due to how much stuff from the older games this has in it I honestly forgot SO MUCH it was embarrassing. I thought Natalia was in RE2 instead of Sherry because of a mod I saw that switched them, I forged an entirely different Kendo cutscene in my head, I got Claire and Jill mixed up... I feel like I'm going senile. Then I have to remember it's been 7 years since I've played RE2 Remake and way longer than that for the others. Revelations 2 really came out over a decade ago. So much shit has happened in my life since then man, the mind is a fickle thing.

It's going to be really hard to top this game for me this year. I want to be optimistic about Pragmata, but I don't have THAT much optimism about it. I think it will be a good game but not quite to this level. If there are Star Fox and Zelda games actually coming out this year, per the leaks, and they are done well then those *might* take the cake. RE9 just feels very much like a generational game though, and I'm extremely glad I played it. Will be doing another playthrough at some point for sure.

Plus, I mean... come on. MILF Sherry.

re: Resident Evil Requiem Review (10/10) 

@beardalaxy The gaming community really has been conditioned well if a 6/10 game is a 10/10 now. :cat_laugh:

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @beardalaxy
>Resource supply was perfectly balanced
too much insta elite enemy kill item
>No segment felt like it dragged on for too long.
literally an hour long tutorial, cinema slop walking segments and huge amount of cutscenes, let alone Grace's segments
>I loved the story
fucked up existing resident evil lores, the most severe is making the main evil umbrella guy a "oh im actually sorry what i did" bullshit
>I found her endearing and by far the most "human" protagonist an RE game has had so far.
im sure he loved a woman constantly whining in your ear during gameplay while she supposed to be an fbi agent and somehow she was alone on the field
>Due to how much stuff from the older games this has in it I honestly forgot SO MUCH it was embarrassing
how about the fact that they removed the green and red plant combination that was literally one of the main mechanics of almost every single resident evil game cause the devs though people nowadays are to retarded for this mechanic

damn the standards are so fucking low nowadays... no wonder that modern videogames are shit now :kek_pain:

re: Resident Evil Requiem Review (10/10) 

@Yako @beardalaxy The story can't be bad because it's campy, it's Resident Evil, bro! No, bro, campy is when Chris punches a boulder to throw it like it's cardboard or Leon parrying a 10 ton tyrant with his axe, that's campy, not this shit writing. Zesker having like 2 minutes of screentime to just die like a little bitch after injecting himself with a random serum he didn't know for sure what it was is peak writing. Victor needing Grace but putting her in a million different dangerous situations with the huge possibility of being infected too when we all know she's an incompetent retard is peak writing. But damn, what about all those memberberries? Literally picking up every boss from every other game and soypointing "MEMBAH? MEMBAH BOSS? MEMBAH?".

Grace's sections being STEALTH with STEATLH KILLS of all things, something Resident Evil shouldn't ever be about with 99% corridors so you can't actually avoid zombies properly is peak gameplay.
How about melee being a chore and useless beyond just parrying?
Or the constant yellow paint, otherwise you're too retarded to find things?

How about the lack of Mercenaries? How about downgrading lickers to common, useless enemies that even Grace can kill?
The only good sections of the game were Leon's, but he was so watered down, they didn't even try with his one liners, and all the "memberberries" and the wanting to make him have PTSD after ALL he went through? Can we stop making everything The Last of Soy?

If you really want to play a Resident Evil game that beats Requiem in every regard, just play RE4.

re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Yako sorry i promised myself i wouldn't argue about shit online anymore if i could help it. i guess you'll just think i have shit taste forever, whatever. not like plenty of people don't think that already anyway.

the game's got a 96% positive rating on steam and a 9.4 on metacritic though. don't think i'm in the minority on this one like i might be for other games like SHf or DmC (or, on the opposite end of the spectrum, my dislike of souls games).

i think RE9 is a damn good game.

re: Resident Evil Requiem Review (10/10) 

@beardalaxy @Yako "Everyone else likes slop, bro! There's nothing wrong with slop, bro!" RE9 is not a bad game, but to think it's a masterpiece? You have to be retarded.

What you're seeing in those scores is people that played for like 2 hours and dropped the game and forgot about it. We have many of those "fans" now.

re: Resident Evil Requiem Review (10/10) 

@beardalaxy @Yako Fucking Marathon has a "very positive" score on Steam. :cat_laugh:
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re: Resident Evil Requiem Review (10/10) 

@Immahnoob @Yako okay now you're just making shit up. the vast majority of people reviewing the game, positive and negative, have a substantial amount of playtime in the game. a lot of them have at least two playthroughs worth. come on now. calling me retarded for loving a game a lot is kinda lame.

i don't know anything about extraction shooters and they're not my type of game so i'm not going to judge marathon. it could very well be that it's a decent enough game for people who want to play it, but that group of people is a bit more niche. content creators already decided they hated the game so i'm sure that didn't help it either, given how communities like that tend to act as quite the hivemind. something like that still could be successful if the development resources are allocated correctly but i don't think that's going to be the case with marathon.

re: Resident Evil Requiem Review (10/10) 

@beardalaxy @Immahnoob
>content creators already decided they hated the game so i'm sure that didn't help it either
yes cause it looks disgusting and shit and turned out it plays like shit too so they were right about that. you don't need to taste shit if it looks like shit and smells like shit
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