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i saw some people immediately jumping to the conclusion that since the lead of the studio is indian the game would be shit but i think this is one of those times it is not the case. remember to keep a slice of your humanity guys.

@beardalaxy you'll forgive people who are very, very tired of seeing a pattern of favoritism against perfectly good people in favor of routinely terrible ones, for developing prejudices that don't 100% agree with the data.
man is a rational animal, but he is not a computer. getting emotional and developing knee-jerk reactions is strictly more human than never doing such things.
@beardalaxy but starfox was made in jolly ol england...

@beardalaxy i always wonder how the sane indians/blacks/arabs/whatever deal living with so many assholes lacking any impulse control and so on.

@beardalaxy or we really just get the absolute bottom of the barrel imported here. idk.

@beardalaxy You can conclude that it will be shit just from "It is a Star Fox game after Star Fox 64."
@ForbiddenDreamer @beardalaxy @VD15 There are exactly three: Star Fox for the SNES, Star Fox 2 for the SNES (but only available as an unfinished ROM), and Star Fox 64. Then there are some other games that they wrote "Star Fox" on but it's just furry shit.
@romin @ForbiddenDreamer @VD15 @beardalaxy It is a good game and you don't need a tree to tell you to collect crystals. As soon as they let him get out of the ship, the game sucked.
It's a great game and a technical accomplishment. They pushed the NES to its limit to maximize speed. For example, they ran the frame rate at 60, but had two frames of sprites, each running at 30, but on alternate frames, to avoid the NES sprite limit. I don't think a faster space shooter exists.

The sound track is also great. Play it on a real stereo. The kick thumps. There were a few tricks used there as well. If I recall, the NES oscillators didn't have decay, so they used detuning on the triangle OSC to create an artificial transient, plus the sampler lane, to make the kick thump.
@Humpleupagus @p @beardalaxy @VD15 @ForbiddenDreamer @romin The pre-CD era game devs were fucking wizards. They has severe technical hurdles and they worked around them.

When you look at how data was stored in a NES cart, you were seeing actual magic. Or how Uematsu literally piecemealed his compositions so he could pull the bits into different situations and use the SNES's onboard sound tool to turn the riff into a motif as part of a DIFFERENT song to save space.

Nobuo call his band "The Black Mages" and the mad-men earned the title.
@SilverDeth @Humpleupagus @ForbiddenDreamer @VD15 @beardalaxy @romin

> Nobuo call his band "The Black Mages" and the mad-men earned the title.

I saw them when they were in LA. It was excellent except for the fact that the guy that played Tidus in the English version of FFX was the MC and it was really hard to not rush the stage and fight him.
@SilverDeth @ForbiddenDreamer @Humpleupagus @VD15 @beardalaxy @romin He wouldn't have done One-Winged Angel with his band accompanied by the LA Philharmonic if I had turned Tidus to a paste while he was introducing himself.

...But consider beating the shit out of Tidus while Uematsu and his band shreds and an orchestra plays behind you.

(The conductor of the LA Phil wrote an original arrangement of the Chocobo theme. This was a long time ago; I wonder if there are any live recordings. If there are, then you can probably look out into the audience and see two guys and a girl attending the show and Tidus introduces himself and the girl starts clapping and the guy reaches over and puts his hand between her hands to stop her, then she looks confused and the other guy leans in and says, "Stop. We do not clap for him.")
@SilverDeth @ForbiddenDreamer @VD15 @beardalaxy @romin SNES and similar, maybe. But you look at Defender, Defender is amazing. PicoCalc+Lyra, when you plug them into each other, produce a "dosbox Gameboy" and I've been playing a lotta DOS stuff as a consequence and it turns out there were some *excellent* goddamn DOS games. And then, like, GBA/DS/3DS, these were like, the best shit that ever went into my hoodie pocket until the DevTerm.
@p @ForbiddenDreamer @VD15 @beardalaxy @romin

Mmmmm very true. My parents had a pirated copy of Space Invaders on our Tandy 1000SX, and I played the shit out of that, alongside the King's Quest games.

We had a 20MB hard drive that my parents spent an ungodly sum on. I can't tell you how envious my pals were that I didn't have to swap floppies.

They wanted me to like computers... and apparently also piracy based on the fact that we had maybe 3 pieces of software that weren't overtly stolen.

They set good examples.
@SilverDeth @ForbiddenDreamer @VD15 @beardalaxy @romin

> They wanted me to like computers... and apparently also piracy based on the fact that we had maybe 3 pieces of software that weren't overtly stolen.

> me to like computers... and apparently also piracy based on the fact

> apparently also piracy based on the fact

> piracy based on the

> based

:ancapchansmug:
@neptune @ForbiddenDreamer @VD15 @beardalaxy @p @romin

Mmmmmm many hours on the GB Mega Man games. The 2nd Castlevainia was quite impressive too. And the three Saga games... sooo goood.


Honorable mentions for SML 2, Operation C, Nemesis and Solar Striker.

By the time the Game Boy was supplanted, they were kicking out some very impressive ware.

@p @VD15 @ForbiddenDreamer @romin adventures sucks as a star fox game. I actually really like Assault but dammit it doesn't have nearly as much on rails missions as it should. We don't talk about Command. Zero was a good game with the worst control scheme possible. As a huge star fox fan, getting a remake of 64 is the exact thing I want because it's the best one and it'll hopefully springboard the series into life again without it getting hijacked.

@p @rain @VD15 @ForbiddenDreamer it's on NSO as well if you pay the $20 a year. I'm not a huge fan of the SNES games though, the frame rate kills me.

@p @VD15 same here. the remake really does it justice and it adds in so much supplementary lore that already existed but is now woven directly into the game instead of hidden away in guidebooks and comics and stuff.

i'm really hoping nintendo lets the studio continue with more star fox games, this is exactly what i want going forward.

@p @VD15 well good news you can just mute the voices and skip the cutscenes then :)

YAW AIN'T BOUTTA REST ME YAW AIN'T SEE ME IN JAIL :otter_coffee:

@p @VD15 indeed it does, and I still think the best way to play the game is on PC with Starship to get that 60+ fps and widescreen. But Star Fox on the Switch 2 is still really good, I'm enjoying it. Haven't gotten to the multiplayer yet but judging from what I've seen from videos it looks like a massive step up from the original's. Only downside is that it still follows the trend of not having splitscreen. Reminds me that Kirby Air Riders really is a banger of a game.

@VD15 @beardalaxy Then it is fine but someone should have slapped whoever made the character designs and dialogue the way they were because it was a good game but then it was 100% furry shit afterwards.

@peepeepoopoocahcah1 yeah that's the point it isn't a studio full of nepo hire jeets they've actually got a good thing going on. Just some people were seeing the director was Indian and got immediately triggered by it.

@beardalaxy why should "guys" return the favor that will never be offered to them

@tomie for me it's about honor/integrity and it's about being taken seriously instead of becoming a caricature of a person. We've spent years talking about liberals getting triggered over things and a lot of us are now doing it also and it's gay as fuck.

@beardalaxy Yeah I saw the tweet doing the whole "Saar Fox" thing and I looked up the studio and the Indians they're talking about have been in the video game industry longer than most of the people bitching about them have been alive. Good grief people.
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