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Finally had some time to continue my little SDF and Surface Nets project.

Some simple geometry calculations later, I now have the points on the surface.

Next step will be turning those points into triangles.

I will leave the normals for later.
No because it's more complicated, the triangles are actually the worst part, but because I want to see the mesh working first.
It's hard for me to work without seeing something change on screen.

Mika and The Witch's Mountain, which is legally distinct from Kiki's Delivery Service.

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Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.